Opera is a web browser that started out as a project of Telenor, a Norwegian telecommunications company, in 1994. The first Opera browsers ran exclusively on Windows, but mobile ports later came into operation to take advantage of then-emerging handheld devices.
Opera recently launched a game hub within the very popular Opera mobile app. We supplied a majority of the HTML5 games for Opera’s new game library, as well as helped design the optimum game experience.
The Opera mobile app has over 250 million downloads.
Opera’s game hub is a collection of both competitive and casual games. These games are designed to be light, fun and short in terms of gameplay.
The game library was also created to appeal to all age groups. There are tons of games from different genres and they’re all free to play. There’s even a leaderboard function on most games which allows for competitive gaming.
The entire game library is made is made up of HTML5 games. Players will enjoy the ability to play any game without the need to download anything. Simply browse the game library and click on any game you like to instantly load it.
Here’s the game hub in action!
There are three major reasons why a game hub is a good choice. First, the production cost is lower compared to other platforms, such as Flash. HTML5 games are compatible with any modern smartphone or web browser. They do not require additional plugins or apps to operate. A single build of a HTML5 game can run on different OS markets (iOS, Android, and others).
Second is increased revenue through advertising. When done correctly, ads can be a value add for both the end user (as rewarded ads) as well as the platform operator.
Finally, Opera’s game hub does not require any client software from its users. The versatility of the game hub allows Opera to easily manage their content. Games can be added, removed, or modified without affecting their users’ mobile devices.
Creating game hubs or libraries is another great way of exploring the potential of HTML5 games. The ability to instantly play any game on the library is convenient for all players, especially those who are struggling with their mobile storage space. The games also use minimal internet data, so those capped internet users can enjoy tons of games without worrying about running out of data.
On top of all that, game hubs can increase your ad revenue and web traffic through user engagement. With a wide selection of HTML5 games, users will never run out of games to play. Thus, your return on investment is high.
Drop by our website if you’re interested in creating a white label game hub for your brand. We have all the information that you need. Leave us a message at the bottom of the page and we’ll do our best to help you.
MarketJS Case Studies presents a unique opportunity to learn how HTML5 interactive applications can make a difference in organizations. Through our work with multiple companies, we've managed to document our journey and share it with the public. Whether you're casual reader interested in HTML5, or a serious client looking for HTML5 to add massive value to your organization, this is the perfect place to start.
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Rebecca MacDonald, VP of Marketing, Active Navigation
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Jeff Robertson, Vice President of Technology & Operations, Carbon8
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Kevin MacDonald, CTO, TeachTown
"MarketJS has been outstanding; they were patient and very helpful in delivering quality service that matches our custom game requirements."
Marlon Santos, Researcher and Senior Software Engineer, University of Sydney
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