Generate leads with our trivia HTML5 game.
Change the questions, answers and game graphics to fit your marketing objectives.
Manage prize data directly from our CMS.
A Trivia game challenges the user to answer questions about interesting facts. These facts are typically grouped into topics. Example topics include pop culture, history, technology, current events, as well as corporate values and specific client products.
Anything that is worth asking about in an interesting way, can qualify as a trivia question.
A Trivia game is a very simple game that allows users to answer a few interesting questions based on intelligent guesses.
Brands and businesses love the simplicity of the game. It allows them to engage their users emotionally, give out a prize, and also collect their details for lead nurturing.
This game is also perfect for launching on platforms such as e-commerce websites, product/brand-focused websites, media websites and corporate websites.
Our trivia games can also be embedded within native apps, messaging systems and corporate gamification platforms.
As an option, we can implement a lead generation form to collect user information. A "sign up to play" form pops up at the beginning or end of the game experience, depending on what you need.
The data collected will be GDPR-compliant and only with the permission of the user. We will also prepare a GDPR compliant checkbox, privacy policy, and terms and conditions for the campaign.
All collected data will be available for access via our backend CMS. The data can also be exported into formats such as Excel. If you need to retrieve the data automatically, we can provide an API endpoint for your team.
Rewards are purely optional. It depends on what you can afford to give away. For on-site activations, our clients typically give away physical gifts such as keychains and company merchandise. In such events, the Trivia game is typically played on a large screen/kiosk tablet. After that, the booth representative shall award the prize to the user.
For online deployments, some clients give out QR codes, coupons or gift codes to increase consumer loyalty. These codes are surfaced towards the end of the game, after the trivia game ends. The user can choose to screencap the codes on their phone, and keep it for future use. In other cases, we can automatically send an email or text message to the user, containing the codes.
Note, that rewards are an optional feature. Not all games have to tie in to rewards.
Our cloud-based CMS gives you the ability to control the prize title, description, quantity of available prizes, odds, images and more.
For example, the campaign manager can configure the CMS to include
Having a good mix of prizes and odds will encourage users to come back and play again, thus improving customer and brand loyalty.
Yes. We have a cloud based leaderboard solution, that we can implement into every game.
Rank users based on their high score achievement. Top scores can be sorted by all-time, weekly or daily. There's also the ability to reset the leaderboard at pre-determined times.
The data collected will be available via our backend CMS. Clients get access to view and export the data into Excel format as well.
Offline leaderboards are also available, subject to request. Contact us for more information.
Yes. Depending on your goals, we can change aspects of the game such as
Contact us, describe what you need, and we'll be happy to help.
Yes. We provide analytics and a dashboard to easily keep track of your leads, players and rewards.
We provide a CMS backend which allows you to login, view the data and export into different formats such as Excel.
Yes. We have done integrations with many 3rd party systems as well as custom systems of our corporate clients. Examples include:
Contact us for more information.
The Trivia game can be deployed within any website, intranet system, offline system, or packaged as a native Android APK or iOS build.
Our HTML5 technology allows the game to be easily ported for any target platform you need.
Yes. For offline environments such as events or exhibitions without internet access, we can prepare a special offline version to be pre-installed as Android APK or iOS native app.
In this case, the leads collected shall be stored locally in the device. The game shall run as usual, without requiring any internet access.
To extract the data, it can be exported into Excel, or synced to a cloud server once the device is connected to the Internet.
Yes. We can integrate special codes into the game to reward users. These can be coupon codes, vouchers, QR codes or barcodes of any standard format.
Rewards can be displayed in the following conditions:
Read our coupon and barcode gamification page to learn more.
Yes. Depending on your budget and goals, we can design a microsite to accompany the game campaign.
A microsite is typically a one-page website (sometimes called a landing page), which is decorated in a way which showcases the game in the best possible light. The microsite typically contains an iFrame that runs game, with important brand or product information around that iFrame.
The domain of the microsite can be a subdomain of your existing campaign/brand, or an entirely new domain.
Contact us for more information.
For an additional fee, we're able to localize all aspects of the game, including translating the text, and changing graphics to fit the local culture.
We support any language worldwide. Some of the languages we have worked on include German, Spanish, Spanish LATAM, French, Chinese (Simplified and Traditional), Arabic, Farsi, Japanese, Korean, Portuguese, Norwegian, Burmese, Malay, Tagalog, Vietnamese, Thai, and more.
Please add a note in your contact form request, to indicate your target language.
Check out our full catalog. Any game from our catalog can be white labelled, and converted into a rewards-based or leadgen game.
We provide technical support to make sure that each game launched will fulfill your business goals.
We're always on the lookout for long-term clients, because we see this as an opportunity to build a long-lasting working relationship.
In order make our clients succeed, we typically go above and beyond to ensure that the delivered solution actually solves their business objectives.
We typically charge a simple licensing fee, depending on several factors such as business goal, scope of the customizations, scope of the rewards, duration of campaign, number of devices/users, etc.
We typically do not sell raw source code. We are a solutions-based company. Hence, we shall package the finished solution for you, in order to solve your business objective. You can then deploy the finished product within your own systems.
In some cases, where further development is needed on your side, we can discuss a source code licensing arrangement.
Yes.
Please submit a request via the contact form below. Don't forget to add your company details.
"We found MarketJS very easy to work with, and were impressed with how quickly they delivered and responded to our questions."
Rebecca MacDonald, VP of Marketing, Active Navigation
"MarketJS was very easy to work with, and they were always responsive to our questions and requests."
Jeff Robertson, Vice President of Technology & Operations, Carbon8
"It's has been a sincere pleasure to work with MarketJS, they always provide great work and are very professional."
Becky Tavera, Director of Licensing & Acquisitions, Defy Media
"MarketJS consistently delivers quality games on time and on budget. They are a great partner."
Scott Sheppard, President and CTO, MoZeus
"We had a great experience working with MarketJS. They were able to move fast on a tight timeline project and deliver exactly what we required with record time and quality. Definitely will be working with them on future projects to help bring our client’s digital needs to life."
Lauren Boutette, Account Director, Lumency
"MarketJS went above and beyond to deliver our projects tailored to our needs. Very swift and quick response and turnaround time. Highly recommended."
Yazan Al Tamimi, Account Manager, Socialize Agency
"Thanks so much for the work your team did. MarketJS was able to work with us to create a custom solution that exceeded our expectations."
Mike Davis, Sales Manager, ComQi
"We are really satisfied with MarketJS. They are quick to help with any troubleshooting and implementation."
Liliya H., Content Specialist, Telecoming
"It was a great pleasure working with MarketJS, they really helped thinking along with our needs. The delivery of the content was always quick and every custom request we had was possible to develop."
Willem van Ditzhuijzen, Business Development, CreativeClicks
"We are extremely happy with the content and service which MarketJS has provided us."
Matt McPherson, Director / Strategic Accounts , Wildtangent
"MarketJS provided excellent support and responded well to ad-hoc requests."
Seah Li-Wei, Project Manager, Spoon Creative
"MarketJS collaborated with our team really well and delivered quality work."
Kevin MacDonald, CTO, TeachTown
"MarketJS has been outstanding; they were patient and very helpful in delivering quality service that matches our custom game requirements."
Marlon Santos, Researcher and Senior Software Engineer, University of Sydney
"We've worked with MarketJS on a number of games now and always find them to be easy and efficient to work with."
Ben Gilbert, Project Manager, Ichi Worldwide
"We are very pleased working with MarketJS, it was far above our expectations in terms of deliverables."
Didier Seevraz, Digital Media Specialist, Lottotech
"MarketJS was fast, responsive and very customer focused. It was a pleasure to work with them."
Bryan Wursten, Senior Digital Editor, Boy Scouts of America
Please be as detailed as possible. Include details such as
By sharing your goals and specific requirements, we can better assist you.
Our team shall be in touch within 12 hours.