Bespoke HTML5 games development. Tailor made to your requirements.
Bring your ideas to life with our HTML5 game development services.
MarketJS can design, develop and deploy any game or entertainment application for you. In the past year, our in-house studio was responsible for delivering over 300 cross-platform games and entertainment-based applications to clients from across the globe.
By leveraging HTML5 technology, our games run on 100% of smartphone, tablets and desktop devices, ensuring a seamless gaming experience.
Our capabilities include conceptual design, game design, level design, audio/visual/artwork production, programming, quality assurance and deployment. In a nutshell, we're capable of delivering the entire game/app/experience to you.
We designed a game to promote the new Toyota Tundra, a pickup truck designed for performance. The game allows users to experience the towing capabilities of the vehicle.
By taking on the concept of a popular game, Snake, we balanced the towing capability with the amount of fuel left in the vehicle, to design challenging levels for users.
Read the full case study here.
We helped Oreo, the cookie brand to develop a maze game in conjunction with their outdoor marketing campaign.
The player's task is to navigate the Oreo cookie to the vault. Winner gets a prize from the booth representative.
Disney approached us to help design and develop a game that leverages the Phineas and Ferb brand. Originally an animated TV series, we gamified the concept via an engaging tower defense style game.
Using an interactive HTML5 canvas, the user places structures to defense the base against incoming minions of Dr. Heinz Doofenschmirtz, the antagonist from the TV series.
Read the full case study here.
We collaborated with Kia Motors to design and develop a promotional game. The goal is to build a instant win game that would drive sales and collect visitor lead information at Kia-branded showrooms in car exhibitions across the United States.
Read the full case study here.
We collaborated with Budlight to develop a fun marketing game. The goal is to encourage awareness of beverage brands of its parent company, Anheuser Busch.
In this iPad optimized game, the user taps on 3D-like bottle caps to score as many points possible, to win a prize.
Read the full case study here.
We developed a 3D carnival throwing game for Oreo, in conjunction with their outdoor marketing campaign.
Players swipe upwards in order to launch balls to knock off the milk bottles.
We were approached by American Honey to design and develop a game for its target audience. The goal is to encourage brand awareness of the client's Wild Turkey whiskey.
In this iPad optimized game, the player rotates the iPad to simulate riding an office rollchair. The goal is to escape the office maze, change into summer attire and enjoy a sip of Wild Turkey American Honey.
Read the full case study here.
Tissot, a global luxury brand approached us to develop a responsive rugby game experience. This was in conjunction with the RBS 6 Nations Rugby Championship tournament.
Using the original engine from our game, Touchdown Pro, we rebranded deep aspects of the game, to provide a fun and social experience for Tissot's target audience.
Read the full case study here.
Tic Tac® Mints approached us to help design and develop an responsive web experience that works across all devices. The result is an interactive experience that takes the user through the process of creating their own custom Tic Tac® Packs.
Using an interactive HTML5 canvas, users can select their own flavor of Tic Tac® Mints, design the label, and share it with their friends via social networks.
The collected data is then used by the client's lead generation team for future marketing purposes.
Read the full case study here.
Cupcake Vineyards, a major US winery approached us to help design and develop an iPad app using HTML5. The goal was to provide store visitors with a fun, fresh and contemporary digital experience.
Visitors would enter the storefront and be presented with a device to read about various wine products. The experience not only enhanced Cupcake Vineyards wine offerings, but also drew in more visitors via integrations with social media networks such as Vine and Twitter.
Read the full case study here.
The National Pest Management Association (NPMA) approached us to help build an educational game for kids. The goal was to teach kids about proper pest management techniques in household situations.
We produced a fun game called "Sort The Bug", where players have to use touch controls to drag bugs into corresponding jars, within specified timeframes. Players would learn about the various bugs and handling methods upon each successful level.
Read the full case study here.
We recently produced an educational game, called "Pest Detective". The player assumes the role of a detective to investigate cases caused by household bugs. We take the players through a journey of discovering symptoms, interviewing the victims, conducting research, and identifying the responsible bug in each scenario. The game comes complete with a carefully crafted storyline and voiceovers.
Read the full case study here.
Our case studies are updated on a regular basis. Click here to access the most updated list.
Yes, we can implement a lead generation form to collect user information. A "sign up to play" form pops up at the beginning or end of the game experience, depending on what you need.
The data collected will be GDPR-compliant and only with the permission of the user. We will also prepare a GDPR compliant checkbox, privacy policy, and terms and conditions for the campaign.
All collected data will be available for access via our backend CMS. The data can also be exported into formats such as Excel. If you need to retrieve the data automatically, we can provide an API endpoint for your team.
Yes. We can integrate special codes into the game to reward users. These can be coupon codes, vouchers, QR codes or barcodes of any standard format.
Rewards can be displayed in the following conditions:
Read our coupon and barcode gamification page to learn more.
Yes. Depending on your budget and goals, we can design a microsite to accompany the game campaign.
A microsite is typically a one-page website (sometimes called a landing page), which is decorated in a way which showcases the game in the best possible light. The microsite typically contains an iFrame that runs game, with important brand or product information around that iFrame.
The domain of the microsite can be a subdomain of your existing campaign/brand, or an entirely new domain.
Contact us for more information.
Yes. For offline environments such as events or exhibitions without internet access, we can prepare a special offline version to be pre-installed as Android APK or iOS native app.
If the game involves lead generation, the leads collected shall be stored locally in the device. The game itself shall run as usual, without requiring any internet access.
To extract the data, it can be exported into Excel, or synced to a cloud server once the device is connected to the Internet.
Yes. We have done integrations with many 3rd party systems as well as custom systems of our corporate clients. Examples include:
Contact us for more information.
For an additional fee, we're able to localize all aspects of the game, including translating the text, and changing graphics to fit the local culture.
We support any language worldwide. Some of the languages we have worked on include German, Spanish, Spanish LATAM, French, Chinese (Simplified and Traditional), Arabic, Farsi, Japanese, Korean, Portuguese, Norwegian, Burmese, Malay, Tagalog, Vietnamese, Thai, and more.
Please add a note in your contact form request, to indicate your target language.
Our B2B Marketplace sells plenty of ready-made casual games for quick and easy licensing. Upon purchasing, our team can customize the splash screens and some branding aspects of the games for you.
Click here to access our B2B Marketplace.
If you need a lower-cost solution with a shorter turnaround time, we recommend looking at our Game Reskin service.
A reskin involves using any one of our existing 400 game templates, changing the original artwork and making minor modifications to fit your goals. Our team will handle all aspects of the project, making it seamless and hands-off on your side.
Click here to learn more about our Game Reskin service.
"We found MarketJS very easy to work with, and were impressed with how quickly they delivered and responded to our questions."
Rebecca MacDonald, VP of Marketing, Active Navigation
"MarketJS was very easy to work with, and they were always responsive to our questions and requests."
Jeff Robertson, Vice President of Technology & Operations, Carbon8
"It's has been a sincere pleasure to work with MarketJS, they always provide great work and are very professional."
Becky Tavera, Director of Licensing & Acquisitions, Defy Media
"MarketJS consistently delivers quality games on time and on budget. They are a great partner."
Scott Sheppard, President and CTO, MoZeus
"We had a great experience working with MarketJS. They were able to move fast on a tight timeline project and deliver exactly what we required with record time and quality. Definitely will be working with them on future projects to help bring our client’s digital needs to life."
Lauren Boutette, Account Director, Lumency
"MarketJS went above and beyond to deliver our projects tailored to our needs. Very swift and quick response and turnaround time. Highly recommended."
Yazan Al Tamimi, Account Manager, Socialize Agency
"Thanks so much for the work your team did. MarketJS was able to work with us to create a custom solution that exceeded our expectations."
Mike Davis, Sales Manager, ComQi
"We are really satisfied with MarketJS. They are quick to help with any troubleshooting and implementation."
Liliya H., Content Specialist, Telecoming
"It was a great pleasure working with MarketJS, they really helped thinking along with our needs. The delivery of the content was always quick and every custom request we had was possible to develop."
Willem van Ditzhuijzen, Business Development, CreativeClicks
"We are extremely happy with the content and service which MarketJS has provided us."
Matt McPherson, Director / Strategic Accounts , Wildtangent
"MarketJS provided excellent support and responded well to ad-hoc requests."
Seah Li-Wei, Project Manager, Spoon Creative
"MarketJS collaborated with our team really well and delivered quality work."
Kevin MacDonald, CTO, TeachTown
"MarketJS has been outstanding; they were patient and very helpful in delivering quality service that matches our custom game requirements."
Marlon Santos, Researcher and Senior Software Engineer, University of Sydney
"We've worked with MarketJS on a number of games now and always find them to be easy and efficient to work with."
Ben Gilbert, Project Manager, Ichi Worldwide
"We are very pleased working with MarketJS, it was far above our expectations in terms of deliverables."
Didier Seevraz, Digital Media Specialist, Lottotech
"MarketJS was fast, responsive and very customer focused. It was a pleasure to work with them."
Bryan Wursten, Senior Digital Editor, Boy Scouts of America
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