MarketJS provides HTML5 games for airlines and IFE companies.
Our IFE game solutions enable over 100 million airplane passengers per year, to enjoy in-flight games at 35,000 feet.
HTML5 games are built using cross-platform HTML5 technology. It enables games to run within the mobile browsers of smartphones and tablets. We cover iPhone, iPads, iPods, Android devices, Windows Mobile, Blackberry, Firefox OS, Mac, PC and more.
Thanks to HTML5, airlines and in-flight entertainment (IFE) providers can now offer games to their passengers.
Our IFE games can be deployed in a variety of ways. They can be streamed via an internal Wi-Fi network on the aircraft ala BYOD (Bring Your Own Device) model. They can also be preloaded within tablets (either as HTML5 or Android APK).
As part of Air Asia's strategy to entertain users at 35,000 feet, we supplied our catalog of IFE games to a fleet of 200+ aircraft. Currently, over 20 million passengers a year are playing our games.
We also developed bespoke games to stir excitement around Air Asia's brand and its celebrity CEO, Tony Fernandes.
The games are deployed via Air Asia's internal IFE (In-Flight Entertainment) system, which allows passengers to easily pay and access content on-demand.
German TUI Group is the largest leisure and travel company in the world. It's subsidiary, Corsair International implemented our games on a fleet of long-haul flights to holiday and leisure destinations.
The games are deployed via Corsair's internal IFE (In-Flight Entertainment) system, which allows passengers to bring their own device (BYOD) to experience games at high altitudes.
Shaheen Air, a private Pakistani airline implemented our games to its fleet of 19+ airplanes, flying to over 20+ destinations.
The games are deployed via Shaheen's internal IFE (In-Flight Entertainment) system, which allows passengers to bring their own device (BYOD) easily consume new content at their convenience.
Choose from a wide variety of games, spanning multiple genres including Match-3, Arcade, Action, Adventure, Cards, Words, Physics, Family, Girls, Boys, Strategy and more!
Our games are developed in-house, and also co-developed with talented game developers from all around the world. This ensures only the highest quality games rise to the top.
We produce games on a regular basis. Our pipeline ensures a continuous supply of fresh new games, to keep your audience up to date with the latest trends.
Click here to view our games catalogue.
Imagine having a branded quiz game that is localized to your target audience. For example, imagine the questions and answers being relevant to your local pop stars or celebrities. This would easily attract attention and generate engagement from your audience.
We understand the value of providing localized content. As an additional service, we can work with your team to produce highly customized games that will perform well for your service.
In the contact form below, please mention what you need in terms of customization. Our team will assist.
Some in-flight entertainment systems support Android APKs only. In this case, we can convert the HTML5 games into standalone Android APKs with no loss of quality. We have the technology to convert the games with native app speed.
Here's an example of our game, Temple Crossing running as an Android APK on a Samsung Note 3 smartphone
MarketJS allows anyone to buy distribution licenses to HTML5 games. You buy the compiled game files, plus the non-exclusive rights to host the games.
For airline based clients, we can work with a variety of models, such as license per seat (per passenger), license per airplane, catalog access, yearly subscription, and more. Please contact us for more information.
Yes. We offer discounts for purchases above 10 games. Please contact us for more information.
Click here to view our entire catalog.
Yes. We do offer annual licenses for catalog access, where titles can be replaced on a monthly basis. Please contact us for more information.
Absolutely. As long as this is clearly mentioned in our licensing agreement, that is fine with us.
Yes. We can integrate your brand logo as the splash screen. We'll remove our MarketJS splash screen as well.
Each IFE game undergoes multiple real device testing by our internal QA team. Test results are publicly available, attached to each item.
Our team can reskin the game for you, for an additional fee. Please read our game reskin section, for an in-depth explanation.
Our team can provide API integration services, for an additional fee. As long as we receive proper instructions/documentation on integrating the APIs, it should be a smooth process. Please contact us for more information.
No worries, we support in-venue entertainment too! The beauty of HTML5 is that it can adapt to any medium you wish. Please visit our Integrated Hardware Solutions section and tell us how you plan to distribute the games. We'll prepare a custom license for you.
You are doing business with MarketJS only. This avoids any troubles communicating with 3rd party developers.
MarketJS owns the IP rights. The buyer (you) acquires the distribution rights (license) to the game.
You cannot modify the source code of the game. You are buying a compiled game (finished product). We're happy to provide customization services to you, at a fair rate. Please contact [email protected] for more information.
Unfortunately, that is not allowed. In no way, shape or form can the source code be resold to a 3rd party. However, you can build commercial services around the game, such as subscription based games service, placing ads within the game, and more.
"We found MarketJS very easy to work with, and were impressed with how quickly they delivered and responded to our questions."
Rebecca MacDonald, VP of Marketing, Active Navigation
"MarketJS was very easy to work with, and they were always responsive to our questions and requests."
Jeff Robertson, Vice President of Technology & Operations, Carbon8
"It's has been a sincere pleasure to work with MarketJS, they always provide great work and are very professional."
Becky Tavera, Director of Licensing & Acquisitions, Defy Media
"MarketJS consistently delivers quality games on time and on budget. They are a great partner."
Scott Sheppard, President and CTO, MoZeus
"We had a great experience working with MarketJS. They were able to move fast on a tight timeline project and deliver exactly what we required with record time and quality. Definitely will be working with them on future projects to help bring our client’s digital needs to life."
Lauren Boutette, Account Director, Lumency
"MarketJS went above and beyond to deliver our projects tailored to our needs. Very swift and quick response and turnaround time. Highly recommended."
Yazan Al Tamimi, Account Manager, Socialize Agency
"Thanks so much for the work your team did. MarketJS was able to work with us to create a custom solution that exceeded our expectations."
Mike Davis, Sales Manager, ComQi
"We are really satisfied with MarketJS. They are quick to help with any troubleshooting and implementation."
Liliya H., Content Specialist, Telecoming
"It was a great pleasure working with MarketJS, they really helped thinking along with our needs. The delivery of the content was always quick and every custom request we had was possible to develop."
Willem van Ditzhuijzen, Business Development, CreativeClicks
"We are extremely happy with the content and service which MarketJS has provided us."
Matt McPherson, Director / Strategic Accounts , Wildtangent
"MarketJS provided excellent support and responded well to ad-hoc requests."
Seah Li-Wei, Project Manager, Spoon Creative
"MarketJS collaborated with our team really well and delivered quality work."
Kevin MacDonald, CTO, TeachTown
"MarketJS has been outstanding; they were patient and very helpful in delivering quality service that matches our custom game requirements."
Marlon Santos, Researcher and Senior Software Engineer, University of Sydney
"We've worked with MarketJS on a number of games now and always find them to be easy and efficient to work with."
Ben Gilbert, Project Manager, Ichi Worldwide
"We are very pleased working with MarketJS, it was far above our expectations in terms of deliverables."
Didier Seevraz, Digital Media Specialist, Lottotech
"MarketJS was fast, responsive and very customer focused. It was a pleasure to work with them."
Bryan Wursten, Senior Digital Editor, Boy Scouts of America
Our team shall be in touch within 12 hours.