MarketJS builds custom HTML5 playable ads for brands.
We offer playable ad design and development services. We help you think through your mobile user acquisition strategy.
Increase your CTRs, decrease your CPIs and improve your funnel conversion rates. Stretch your marketing dollars.
A playable ad is a mini HTML5 game experience, that is launched as an interactive ad. It allows mobile users to play a fun, short mini game. Towards the end, the user is encouraged to install the full version of the app or game.
HTML5 playable ads is the next evolution after banner and video ads. It offers far better engagement rates and value for money.
With the explosive growth of mobile users, HTML5 playable ads are becoming an important tool for brands to increase engagement and ROI on advertising spend.
It starts with brainstorming the creative. We're open to having our clients (the brand) take the lead on creative side and game mechanics, while we figure out the technical aspects and feasiblity.
On the asset production side, we typically work with our clients to gather the original assets and process them into game-compatible format.
Depending on the scope of requirements, we normally take anywhere between 2-4 weeks to build a playable from scratch.
Once we have the prototype ready, we shall work with your UA team to integrate analytics and figure out a systematic working process, for optimization.
We've worked with big brands such as Machine Zone and Marvel to create playable HTML5 ads. These brands have products in the top 10 grossing charts on Apple App Store and Google Play.
We've helped our clients achieve great ROIs through consistent development and optimization of our playable ads.
We support MRAID, MRAID2, VAST and more formats for our playable ads.
With mobile ad networks constantly evolving, we have a dedicated team to continuously research and experiment with a variety of ad platforms.
Our playable ads can work on MoPub, Admob, Supersonic, Unity, Adcolony and more. As long as the ad network or ad mediator supports HTML5 playables, we'll make it work.
A fun playable ad is important, but it's not enough. The key to good ROI with playables, is analyzing the game events and optimizing the gameplay. If we can't measure it, we can't optimize it.
Our team understands analytics, funnel conversion rates, first time user experiences and more metrics that UA (User Acquisition) experts normally use. We can work closely with your team to gather feedback from each playable's performance, tweak the game and re-launch it.
Based on our experience, analytics and optimization can make all difference between getting an expensive CPI (Cost Per Install) versus a low, cost-efficient CPI. A lower CPI stretches your marketing dollars even further.
Playable ad development and optimization is a never-ending process. To succeed, we need to develop a series of creatives, launch, gather the data, analyze and then optimize them. We'll need to work closely with your UA team, to gather feedback and improve the original creative.
We only work with a few clients at a time. Hence, we look for long-term clients who already have a UA team in place, a strong ad spend budget, and are open to trying out new ideas.
"We found MarketJS very easy to work with, and were impressed with how quickly they delivered and responded to our questions."
Rebecca MacDonald, VP of Marketing, Active Navigation
"MarketJS consistently delivers quality games on time and on budget. They are a great partner."
Scott Sheppard, President and CTO, MoZeus
"It was a great pleasure working with MarketJS, they really helped thinking along with our needs. The delivery of the content was always quick and every custom request we had was possible to develop."
Willem van Ditzhuijzen, Business Development, CreativeClicks
"We are extremely happy with the content and service which MarketJS has provided us."
Matt McPherson, Director / Strategic Accounts , Wildtangent
"MarketJS collaborated with our team really well and delivered quality work."
Kevin MacDonald, CTO, TeachTown
"We've worked with MarketJS on a number of games now and always find them to be easy and efficient to work with."
Ben Gilbert, Project Manager, Ichi Worldwide
Our team shall be in touch within 12 hours.