Opera is a web browser that started out as a project of Telenor, a Norwegian telecommunications company, in 1994. The first Opera browsers ran exclusively on Windows, but mobile ports later came into operation to take advantage of then-emerging handheld devices.
Opera recently launched a game hub within the very popular Opera mobile app. We supplied a majority of the HTML5 games for Opera's new game library, as well as helped design the optimum game experience.
The Opera mobile app has over 250 million downloads.
Opera’s game hub is a collection of both competitive and casual games. These games are designed to be light, fun and short in terms of gameplay.
The game library was also created to appeal to all age groups. There are tons of games from different genres and they’re all free to play. There’s even a leaderboard function on most games which allows for competitive gaming.
The entire game library is made is made up of HTML5 games. Players will enjoy the ability to play any game without the need to download anything. Simply browse the game library and click on any game you like to instantly load it.
Here's the game hub in action!
There are three major reasons why a game hub is a good choice. First, the production cost is lower compared to other platforms, such as Flash. HTML5 games are compatible with any modern smartphone or web browser. They do not require additional plugins or apps to operate. A single build of a HTML5 game can run on different OS markets (iOS, Android, and others).
Second is increased revenue through advertising. When done correctly, ads can be a value add for both the end user (as rewarded ads) as well as the platform operator.
Finally, Opera's game hub does not require any client software from its users. The versatility of the game hub allows Opera to easily manage their content. Games can be added, removed, or modified without affecting their users' mobile devices.
Creating game hubs or libraries is another great way of exploring the potential of HTML5 games. The ability to instantly play any game on the library is convenient for all players, especially those who are struggling with their mobile storage space. The games also use minimal internet data, so those capped internet users can enjoy tons of games without worrying about running out of data.
On top of all that, game hubs can increase your ad revenue and web traffic through user engagement. With a wide selection of HTML5 games, users will never run out of games to play. Thus, your return on investment is high.
Drop by our website if you’re interested in creating a white label game hub for your brand. We have all the information that you need. Leave us a message at the bottom of the page and we’ll do our best to help you.
|Brand Matching Games: Engaging On-site Visitors in Automotive Showroom Events|
|NFT Marketing Games For Artists and Lifestyle Brands|
|Catch Falling Objects HTML5 Game For A Corporate Event|
|HTML5 Basketball Games To Promote A Snack Brand|
|Lead Gen Game for a Rugby Event|
|HTML5 Microsite Game: Running An Effective Competition With Leaderboards|
|HTML5 Pac Man Game For Corporate Virtual Events|
|Vertical flying HTML5 game for a smartphone brand|
|Endless Running Game For A Sneaker Brand|
|Fruit Slicing Game For Virtual Events|
|Santa Run, a Christmas HTML5 Game For Retail|
|HTML5 Game For A Frozen Pizza Brand|
|Coupon Codes As In-Game Rewards|
|Educational Games for 20 Million Students in the US|
|HTML5 Games for Non-Profit Events|
|Games on Hotel Tablets: Improving Room Service|
|Games As Online Competitions During The COVID-19 Pandemic|
|Lead Gen Games For The Sneaker Industry|
|Playable Ads For The Sneaker Industry|
|Advergames in the Insurance and Risk Management Industry|
|Interactive Trivia Games For Corporate Events|
|White Label HTML5 Game Portal|
|Garfield Puzzle: Educational Game Using HTML5 Bespoke Development|
|Subscription-Based Mobile Game Portal|
|Gamification Workshop For HR (Human Resources) Part 1|
|Bespoke HTML5 Games for the Healthcare and Pharmaceutical Industry|
|Interactive HTML5 Games for Events|
|HTML5 Games for Recycling, Environmental, and other Green Campaigns|
|Game-based Marketing for Luxury Brands|
|Promoting Social Awareness Via HTML5 Games|
|Branded Mini-Game for Toyota Tundra Event|
|HTML5 Games for Retail Businesses|
|Game Reskin With Youtube Influencers|
|Playable Ads For Brands|
|Reskin Games for Food and Beverage Industry|
|HTML5 Games For In-flight Entertainment (IFE) Systems|
|HTML5 Games for Outdoor Camping Business|
|Game Reskin for Data Center Companies|
|HTML5 Game For The Automotive Industry|
|HTML5 Games For Senior and Elderly Care|
|HTML5 Millionaire Quiz Game for 11 million followers|
|SMS Subscription for HTML5 Games Portal|
|Games Portal Localization for Mobile Operators in Middle East|
|HTML5 Games in Rear Seats of Taxis and Cars|
|Galaxis HTML5 Game Portal For 20 Million Indonesian Subscribers|
|OSN On The Run: HTML5 Game for a TV Network|
|Opera Browser HTML5 Games|
|Ninja Jean-Bobby: HTML5 Game For A Designer Shoe Brand|
|HTML5 Games Portal for Digicel|
|A HTML5 Game Portal for MTN: A Mobile Network Operator|
"We found MarketJS very easy to work with, and were impressed with how quickly they delivered and responded to our questions."
Rebecca MacDonald, VP of Marketing, Active Navigation
"MarketJS was very easy to work with, and they were always responsive to our questions and requests."
Jeff Robertson, Vice President of Technology & Operations, Carbon8
"It's has been a sincere pleasure to work with MarketJS, they always provide great work and are very professional."
Becky Tavera, Director of Licensing & Acquisitions, Defy Media
"MarketJS consistently delivers quality games on time and on budget. They are a great partner."
Scott Sheppard, President and CTO, MoZeus
"We had a great experience working with MarketJS. They were able to move fast on a tight timeline project and deliver exactly what we required with record time and quality. Definitely will be working with them on future projects to help bring our client’s digital needs to life."
Lauren Boutette, Account Director, Lumency
"MarketJS went above and beyond to deliver our projects tailored to our needs. Very swift and quick response and turnaround time. Highly recommended."
Yazan Al Tamimi, Account Manager, Socialize Agency
"Thanks so much for the work your team did. MarketJS was able to work with us to create a custom solution that exceeded our expectations."
Mike Davis, Sales Manager, ComQi
"We are really satisfied with MarketJS. They are quick to help with any troubleshooting and implementation."
Liliya H., Content Specialist, Telecoming
"It was a great pleasure working with MarketJS, they really helped thinking along with our needs. The delivery of the content was always quick and every custom request we had was possible to develop."
Willem van Ditzhuijzen, Business Development, CreativeClicks
"We are extremely happy with the content and service which MarketJS has provided us."
Matt McPherson, Director / Strategic Accounts , Wildtangent
"MarketJS provided excellent support and responded well to ad-hoc requests."
Seah Li-Wei, Project Manager, Spoon Creative
"MarketJS collaborated with our team really well and delivered quality work."
Kevin MacDonald, CTO, TeachTown
"MarketJS has been outstanding; they were patient and very helpful in delivering quality service that matches our custom game requirements."
Marlon Santos, Researcher and Senior Software Engineer, University of Sydney
"We've worked with MarketJS on a number of games now and always find them to be easy and efficient to work with."
Ben Gilbert, Project Manager, Ichi Worldwide
"We are very pleased working with MarketJS, it was far above our expectations in terms of deliverables."
Didier Seevraz, Digital Media Specialist, Lottotech
"MarketJS was fast, responsive and very customer focused. It was a pleasure to work with them."
Bryan Wursten, Senior Digital Editor, Boy Scouts of America
Please be as detailed as possible. Include details such as
By sharing your goals and specific requirements, we can better assist you.
Our team shall be in touch within 12 hours.