We're very pleased to introduce the first playing card game we’ve ever built using HTML5: Social Blackjack. Blackjack, alternatively known as Twenty-One, is probably the most popular table game in the world. It's the only card game that is played in every casino in the US.
This game follows most of the universally accepted rules of the Blackjack. Six decks of cards are used in this game. Each card has an assigned value. The values of cards 2 to 10 are equivalent to their numbers, while face cards (Jacks, Queens, and Kings) are 10 apiece. An ace can be counted as 1 or 11, depending on the card combination the player is holding. The aim of the game is to get cards that add up to 21, or close to it, without going over it (known as busting or getting busted).
Player is given a starting amount of $10,000, and can bet a minimum of $500 and maximum of $50,000. The chips come in the following colors and values: Red ($50), Green ($100), Blue ($500), Purple ($1000), and Black ($5000).
After betting, player is dealt 2 cards at first, and can choose one of the following options:
Hit - Request another card from the deck
Stand - Decline an additional card
Double - Double their bet
Surrender - Give up half of your bet
Split - Separate two cards with same value into two hands
The dealer must continue drawing cards his until he reaches at least 16. When he gets a 17, he must stand.
Similar to many real life versions of the card game, Blackjack pays 3 to 2. This means that if a player draws a Blackjack (i.e. 2 cards that total 21, such as an ace and a king), the player gets 3 times the half value of his/her bet. For example, if a player bets $1000 and gets a blackjack, player wins $1,500.
You can play this game casually on your own, but we’ve made playing blackjack a whole lot more fun and social by including a tournament mode. This lets 2 or more people play together and chat with each other in real time.
Players can also choose from several different avatars, and customize their own nickname.
To license this game, feel free contact us.
|Split Screen Chromecast HTML5 Games||07-21-2017|
|Funny Faces: Spatial Memory Game for Kids||05-17-2017|
|HTML5 Game for Cognitive Training||05-15-2017|
|Classic Game of Tic Tac Toe with New Fun Features||04-05-2017|
|4 in a Row: Two-Player HTML5 Game with a Chat System||04-04-2017|
|Smart Soccer: Physics-based Game with a Smart AI||04-03-2017|
|New 3D Game: Jumpee Land||04-03-2017|
|Escape from Aztec: New and Exciting Endless Runner Game||03-31-2017|
|Social Blackjack: Card Game with Friends||02-13-2017|
|Wasteland Warriors: a real time multiplayer game||11-28-2016|
|We built a Google Chromecast game||02-02-2016|
|Rising Cost Per Install In The App Economy||08-24-2015|
|New HTML5 Game: Monsters and Cake||07-24-2015|
|New HTML5 Game: Street Fight||05-15-2015|
|New HTML5 Game: Taxi Pickup||04-18-2015|
|Merchandising done right||02-28-2015|
|Superbowl Ad Recap : Clash of Clans||02-10-2015|
|The Old Game Flow Design||01-29-2015|
|New HTML5 Game: Guess The Celebrity||01-20-2015|
|New HTML5 Game: Leave Me Alone||01-12-2015|
|HTML5 Endless Runner: History and Design Thinking||12-14-2014|
|New HTML5 Game: Snowball Office Fight||11-15-2014|
|Thinking HTML5 with castle walls and moats||11-07-2014|
|Thoughts on Supercell videos||11-05-2014|
|New HTML5 Game: Hidden Objects Pirate Adventures||11-03-2014|
|Would a brand spend $20,000 to acquire 10,000 users?||10-09-2014|
|New HTML5 Game: Banana Jungle||10-08-2014|
|New HTML5 Game: Snowball Fight||10-08-2014|
|New HTML5 Game: Totem Volcano||09-12-2014|
|New HTML5 Game: Shark Attack||07-22-2014|
|Good old times with OpenRA||05-24-2014|
|Announcement: We acquired Artists&Clients||05-16-2014|
|New HTML5 game: Pop Star Dentist 2||05-06-2014|
|Indie Reality Check: Guidelines||03-23-2014|
|New HTML5 game: Slots Beach||01-27-2014|
|HTML5 Game Development Workshop||01-21-2014|
|How we can all learn from Jay-Z||12-22-2013|
|Product launch: Triumphs and Tribulations||12-12-2013|
|3 AM days and ways to avoid them||12-11-2013|
|When the errors keep coming, what do you do?||12-05-2013|
|What a great producer does||12-03-2013|
|Mini-Detachment Experiment 1: Stop reading tech news||11-29-2013|
|New game: Monster Mash||11-23-2013|
|Gmail is winning on mobile||11-20-2013|
|Why software matters||11-06-2013|
|Serendipity as a game mechanic||11-05-2013|
|A blast from the past: Buenos Aires||10-28-2013|
|Upcoming event worth attending||10-28-2013|
|New game: Sector 49||10-25-2013|